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Dr. Ian Bogost is a videogame designer, critic, and researcher. He is Associate Professor at the Georgia Institute of Technology and Founding Partner at Persuasive Games LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames. Bogost is author of Unit Operations: An Approach to Videogame Criticism, of Persuasive Games: The Expressive Power of Videogames, co-author of Racing the Beam: The Atari Video Computer System, and co-author of the forthcoming Newsgames: Journalism at Play. Bogost's videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally.
Against Aca-Fandom
Weird Media and Tiny Ontology
Moos and Merch
Website Updates
Cow Clicker
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Keith418 on Against Aca-Fandom
Ian Bogost on Against Aca-Fandom
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The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
The Geek's Chihuahua
Reading Online Sucks
Chumby and the Rhetoric of Openness
A Professor's Impressions of Facebook
My Appearance on The Colbert Report
Bloomsday on Twitter






